Gensher of Way – Archmage of Roke after Nemmerle.Firelord – A mage of great power who attacked the inner Isles as he sought to stop the sun at noon.Estarriol – A mage of Iffish, friend of Ged.The word means "willow" in the Old Speech. Essiri – A gifted man of Havnor, who abandons wizardry for musicianship.esteemed well enough by some dragons that they were willing to speak with him. Erreth-Akbe was a famous hero and a great sorcerer, as well as counselor and good friend to King Maharion. Erreth-Akbe lived many centuries before the primary events that take place in the Earthsea novels. Erreth-Akbe – Hero-mage of Havnor, companion of King Maharion.Erisen – A twisted mage and follower of Cob.Ennas – Great Mage of Perregal, from whom Ard's lore-books came.Enemy of Morred - An unnamed mage of great power who fought Morred.Elehal – A mage on Roke, called Ember, partner of Medra, sister of Yahan.Dune – Old wizard on Roke, friend of Elehal and Yahan.Duby – A eunuch at the Place of the Tombs.Cob – A sorcerer who endangers all Earthsea by jamming open the door between life and death, and, in order to defeat whom, Ged must pay the terrible price of losing all his powers as Archmage.
True names are shown in bold type, use names in italics. A secondary list below gives the use-names and child-names of those whose true names are known. In the list below, true names are used where known, otherwise use-names and nicknames. While each true name only refers to one person, use-names may be shared by several people: there are, for instance, three different characters called Rose. Use-names are often words referring to animals ( Dragonfly, Goha, Hare, Hawk, Hound, Lark, Murre, Otak, Otter, Sparrowhawk, Tern), plants ( Alder, Apple, Aspen, Beech, Hemlock, Heather, Ivy, Lily, Littleash, Moss, Rose, Rowan, Vetch, Yarrow), stones and other substances ( Diamond, Flint, Golden, Ivory, Jasper, Onyx): but some are simply sequences of sound without obvious meaning.Ī person may keep one use-name all his or her life, or may change it at whim, or may be known to one group of people by one name and to others by another name. In dealings with most people, the Hardic peoples of Earthsea use a "use-name", usually a common word in the Hardic language (rendered into English) by which they are identified.
In the Kargad lands this is not done and a name given to a child functions as that person's name for life: it may, or may not, be the person's true name. Through childhood up to puberty, children are known by a child-name at their rite of Passage, about the age of thirteen, children are given a true name in the Old Speech, usually by a wizard, that they will keep for the rest of their lives. Consequently, a person will guard his/her true name closely and share it only with those whom he or she can trust completely. This is because in Earthsea, the true name of a person has power and a wizard can wield total power over someone whose name he knows. In Earthsea, one character often has several names.